Top.Mail.Ru
Перейти к содержанию

Обновление iRacing - первый сезон 2015 года


VeTeR

Рекомендуемые сообщения

Deploy new build.

 

 

EST

Tuesday 2014-12-09 0300 Hosted Sessions Unavailable*

Tuesday 2014-12-09 0900 Service Unavailable

Tuesday 2014-12-09 1200 Service Restored

 

UTC

Tuesday 2014-12-09 0800 Hosted Sessions Unavailable*

Tuesday 2014-12-09 1400 Service Unavailable

Tuesday 2014-12-09 1700 Service Restored

 

AEST

Tuesday 2014-12-09 1800 Hosted Sessions Unavailable*

Wednesday 2014-12-10 0000 Service Unavailable

Wednesday 2014-12-10 0300 Service Restored

 

[spoiler=Release Notes for 2015 Season 1 (ENG)]

Website:

 

 

Teams

 

- Teams no longer show a public join button when not recruiting.

 

- Fixed car preview image and its loading process in team registration modal dialog.

 

- Changed available registration options when a user is rejoining a session (after withdrawing).

 

- When renaming "Team [my name]", the team will be created properly, and be counted properly toward the maximum team limit.

 

 

Optimizations

 

- More requests to dynamic web data have been targeted more precisely to conserve bandwidth.

 

- The "Are you still there" page won't scroll the browser away from the top of the page if it was already near the top.

 

 

Hosted Sessions

 

- Hosted session sub-session details are shown in readable formats now (1 hour, 20 minutes instead of 80 minutes).

 

- Host a Race and Hosted Races pages' load times have been improved significantly.

 

 

Leagues

 

- League Sessions page's load time has been improved significantly.

 

 

Results

 

- In the event that race event data is still being processed for results, the page will show that state.

 

- Fixed the 1969 date bug.

 

- When hosting a session with a restriction for results to be viewed only by the participants, the purchaser of the hosted session may also look at the results.

 

- We no longer log penalty set/clear events unless it's a Qualify or Race session (similar to get in/out of car).

 

 

Misc

 

- You may now message members from their account profile page.

 

- Server farms are identified in a more consistent manner, using flag icons with rollover tooltips.

 

- Hovering a rejected registration button now shows you the reason you've been rejected.

 

- What's Hot Widget & Race Planner now handle errors more gracefully, and registration error message are shown.

 

- Setting wind speeds for test mode in KPH should now give the proper upper and lower bounds for that unit after refreshing.

 

 

 

Simulation:

 

 

Pit Guy

 

- There is a new lollipop guy using a new animation system, which allows improved animations. This new system now allows us to save your pit guy to the replay.

 

 

Driver Swaps

 

- Fixed a bunch of bugs involved with the handling of swapping team drivers around that was causing all kinds of different pitting related issues, such as incorrect invalid pit entry black flags when towing, getting stuck in a tow loop if stopped very close to your pit stall but not in it, car physics popping when driver swapping, etc.

 

- Fixed a bug that could cause the server to fail to release the team's car from the driver if their sim crashed or they closed the sim using ALT-F4 or the close-window [x] button.

 

 

Net Code

 

- The multiplayer prediction code has been improved, reducing the effect of internet latency on braking and acceleration zones. This was already being done for cornering. Now a car ahead of you should not appear to out brake you by as much when approaching a corner.

 

 

Radio

 

- There is a new Radio Black Box accessed via F10 from both in-car and out-of-car.

 

- Fixed a bug in the radio that would prevent you from hearing people speak or seeing their text chat if the channel you had your transmitter set to was muted.

 

- Fixed a bug that would cause your radio's transmitter to switch channels if you removed an earlier channel from the radio.

 

 

UI

 

- Revert last season's Relative Standings Black Box changes, now all cars will now show up in the list again, until that code can more reliably detect that a driver is out of their car.

 

 

Race Control

 

- Fixed a bug that was preventing dropped races within a race week from being so marked.

 

- In Lone Qualify, when returning to pits we now return to the Qualifying-exit stall, not the team's Pit stall.

 

- Fixed the bug where you could get out of the car if stopped near the pits but in line with your pit stall.

 

 

Telemetry

 

- Fixed the off-by-1 bug in CarClassPos telemetry output.

 

- Dump team name to telemetry along with team ID.

 

- Optionally push disk telemetry to memory when a commercial client is running non-official race sessions (for motion simulators).

 

 

 

Cars:

 

 

BMW Z4 GT3

 

- Updated setup.

 

 

Cadillac CTS-V Racecar

 

- Fixed speedometer inaccuracy.

 

 

Chevrolet Camaro Class B

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Updated setups.

 

 

Chevrolet Impala Old Class B

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

 

Chevrolet Impala-COT

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Added gateway_oval setup.

 

 

Chevrolet National Impala

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Updated setups.

 

 

Chevrolet Silverado

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Updated setups.

 

 

Chevrolet SS-Gen6

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Added gateway_oval setup.

 

 

Dallara DW12

 

- Updates to the tires and engine.

 

- Added tire degradation for the faster ovals (we already had it at road courses and short ovals).

 

- Updated setups.

 

- Limit fuel consumption and increase engine temperature while the car is at rest.

 

 

Dallara IndyCar - circa 2011

 

- Fixed a bug where sponsors were not showing up.

 

- Updates to tires.

 

 

Ford Falcon FG V8

 

- Now available for purchase! This car has identical physics to the Holden Commodore VF V8, and the two cars can share setups.

 

 

Ford Fusion-Gen6

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Added gateway_oval setup.

 

 

Ford GT

 

- Added a distant external sound layer and also improved the rest of the engine sounds too.

 

 

Ford GT GT3

 

- Added a distant external sound layer and also improved the rest of the engine sounds too.

 

- Reduced weight by 45 kg.

 

- Brakes are not quite as strong.

 

- Adjusted the power ramp side of the diff to 80 degrees.

 

 

Ford Mustang Class B

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Updated setups.

 

 

Holden Commodore VF V8

 

- Numbers changed to match the new Ford Falcon FG V8.

 

 

Kia Optima

 

- Add missing windshield tear-off black box UI element.

 

 

McLaren MP4-12C GT3

 

- Reduced weight by 15 kg.

 

- Updated setup.

 

 

Silver Crown

 

- Updated aerodynamics, tires, suspension, engine, rear axle, plus more.

 

- Updated setups.

 

 

Sprint Car

 

- Updated aerodynamics, tires, suspension, engine, rear axle, plus more.

 

- Updated setups.

 

 

Super Late Model

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

 

Toyota Camry-Gen6

 

- Corrected the location of the fuel cell, now the mass of the fuel is a little bit further forward.

 

- Added more tire degradation.

 

- Added gateway_oval setup.

 

 

Williams-Toyota FW31

 

- Lowered allowable minimum tire pressures.

 

- Updated setups.

 

 

 

Tracks:

 

 

Circuit de Spa-Francorchamps

 

- Night mode is now available.

 

 

Indianapolis Motor Speedway

 

- Fixed a geometry bug in the grass of Turn 2 on the Road Course.

 

 

New Hampshire Motor Speedway

 

- Fixed floating cones in Turns 1 and 2 of the Road Course.

 

 

Twin Ring Motegi

 

- Fixed an issue with the TV2 camera set of the Grand Prix configuration.

 

 

[spoiler=Release Notes for 15 Dec, 2014]

UI

 

- Fixed a bug where someone could hit Car Reset and [Garage] in sequence very quickly, thus dumping them into the garage screen while the car is being put onto the track, and the UI would get stuck. Now this situation will bail out of the garage screen through to being in car.

 

- Fixed a bug that was causing the F10 Radio black box edit input to grab all possible input controls when it shouldn't have.

 

 

Driver Swaps

 

- Fix issues resulting from the pitcrew using a different notion of whether a car was sufficiently in the pit stall to start service than the rest of the sim uses which could cause problems being able to swap drivers without the pitcrew starting service.

 

 

New Pit Guy

 

- Fixed a bug where the very initial animation of the pit guy as he first enters the world had a floating pole.

 

 

BMW Z4 GT3

 

- Added 10 kg for GT3 class balance purposes.

 

 

Chevrolet Camaro Class B

 

- Updated with all appropriate track setups.

 

 

Chevrolet National Impala

 

- Updated with all appropriate track setups.

 

 

Ford Falcon FG V8

 

- Fixed texture mapping on headlight covers.

 

- Fixed missing switch panel texture and material assignment.

 

- Fixed issues where the anti-roll bars could become mathematically unstable.

 

 

Ford GT GT3

 

- New baseline setup.

 

 

Ford Mustang Class B

 

- Updated with all appropriate track setups.

 

 

Holden Commodore VF V8

 

- Fixed issues where the anti-roll bars could become mathematically unstable.

 

 

McLaren MP4-12C GT3

 

- Restored the 15 kg we removed last week, so the car is back to the same chassis weight as 2014 Season 4 for GT3 class balance purposes.

 

 

Williams FW31

 

- Removed the misplaced laguna_fixed.sto.

 

 

New Hampshire Motor Speedway

 

- Fixed the bug where loading a road course would crash the sim.

 

 

Ссылка на комментарий

Расписание еще не выкатывали? И где, в какой ветке его смотреть айРесинговском форуме?

 

Мда, с Фордом кидалово, честно говоря. Или может будет отдельная серия для старого Форда?

Ссылка на комментарий
А где это посмотреть, а то я у себя ничего не нашел.

 

На My Account нажми. Когда ты обновлялся должно было всплыть такое окно

 

 

post-414-0-21793900-1418150985.jpg

 

 

 

А вообще это только для тех, кто купил Форд в 2014 году.

Ссылка на комментарий

а то я у себя ничего не нашел.

Я тоже не нашел… А посмотреть можно по ссылке «My Account» в шапке сайта.

 

А вообще это только для тех, кто купил Форд в 2014 году.

Тогда ясно :)

Ссылка на комментарий
Расписание еще не выкатывали? И где, в какой ветке его смотреть айРесинговском форуме?

Выложили

http://members.iracing.com/jforum/posts/list/3288786.page

Ссылка на комментарий

Добавился еще один ночной трек:

 

Circuit de Spa-Francorchamps

 

- Night mode is now available.

 

Тут недавно гонка была 24 часа Спа, какже они ночью ехали, если ночной версии небыло?

И есть ли плавный переход в ночной режим? Тоесть день - вечер - сумерки - ночь?

Ссылка на комментарий

Тут недавно гонка была 24 часа Спа, какже они ночью ехали, если ночной версии небыло?

И есть ли плавный переход в ночной режим? Тоесть день - вечер - сумерки - ночь?

Нет, день и ночь это 2 разные карты. Т.е. одна, но с разным освещением.

Ссылка на комментарий

А Спа красивая ночью, столько домиков в горах светится)) Правда все ориентиры, которые днем видны, не видать, заново все искал. А "геопатогенные зоны" остались, надеялся что оптимизируют.

Ссылка на комментарий

А Спа красивая ночью, столько домиков в горах светится)) Правда все ориентиры, которые днем видны, не видать, заново все искал. А "геопатогенные зоны" остались, надеялся что оптимизируют.

Ага, красота. А что за "зоны"?

Ссылка на комментарий

У меня в ночной спа глючит освещение, металлические отбойники то освещаются то нет, с резкими переходами и мерцаниями. Первый раз вижу такой серьезный баг графики в ИР :( Может быть проблема из-за связки АТИ/трипл, подожду обновлений, сейчас ездить невозможно.

Ссылка на комментарий

Заархивировано

Эта тема находится в архиве и закрыта для дальнейших ответов.

  • Последние посетители   0 пользователей онлайн

    • Ни одного зарегистрированного пользователя не просматривает данную страницу
×
×
  • Создать...